What Do You See When You Interact with Friends Online? Face, Hand, or Canvas?
Kyle Koh, Hyunjoo Song, Daekyoung Jung, and Jinwook Seo / 2011
People use plethora of interactive remote conference tools for various tasks ranging from collaborative works to entertainment needs. The tasks are often distinguishable in terms of their types and users' usage patterns. We present a preliminary user study designed to explore the different usage patterns derived by performing different types of tasks. Through this research, we identified three major themes in remote collaboration scenario; Collaborative Creation, Cooperative Problem Solving, and Competitive Game Play